GetTexture Method (BaseRenderableSeriesSceneEntity3D<TRenderableSeries,TPoint3DData,TSceneEntity>)
Creates a SciChart.Charting3D.Texture2D with the given dimensions and fills it using the brush.
Syntax
Parameters
- brush
- A Brush to fill a texture with.
- width
- The desired width of a texture.
- height
- The desired height of a texture.
Requirements
Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2
See Also